class ListenListScene extends Scene{
    private returnBtn:eui.Image;
    private gdGroup:eui.DataGroup;
    private num:number;
    public constructor() {
		super();
	}
    public onSkinLoaded(){
        this.num=3;
        this.returnBtn.addEventListener(egret.TouchEvent.TOUCH_TAP, this.btnHandler, this);
        var sourceArr:any[]=[];
        for(var i=0;i<this.num;i++){
            sourceArr.push({i});
        }
        var myCollection:eui.ArrayCollection=new eui.ArrayCollection(sourceArr);
        this.gdGroup.dataProvider=myCollection;
        this.gdGroup.itemRenderer=ListenGdRender;
        
    }
    private btnHandler(evt: egret.TouchEvent) {
		let btnFocused = evt.currentTarget;
		switch (btnFocused) {
			case this.returnBtn:
				SceneManager.instance.removeScene(this);                
                break;
			
            
		}
	}
}